Do need for speed

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You can hunt for doughnut spots in which you spin your car round in a little circle for points before driving off sad that it didn’t involve Krispy Kreme in any way. It’s needlessly tricky to maintain momentum. Powersliding in a standardly-balanced ride demands high speed, but reaching that speed takes ages, and it's reduced instantly when you do drift. Going sideways requires reconfiguring your entire car, and without a middle ground between driving fast and drifting well, you can’t do both at the same time. Winding canyons and tight docks introduce a new problem: drifting. In heavily referencing LA’s grid-based layout you can sometimes complete an entire race without touching the brakes, only occasionally dealing with a sudden right angle turn.Īlthough Ghost claims to have lessened rubberbanding AI, it sometimes feels like you’re only driving at the speed they designate: grazing scenery sees you drop multiple places, but you can sometimes spontaneously leap from first to last as opponents all seemingly drive over banana peels.

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Tires grip the road and motors have a heft they makes it seem bodies are really sinking into their suspension, and tune-ups, whether geared towards racing or drifting, feel markedly different.